Vanilla Effects
These effects can be replicated by a standard Brewing Stand, though obviously not nearly as efficiently.
Fire Resistance
Fire Resistance makes the target immune to most fire-based damage.
Instant Damage
Instant Damage inflicts 6 points of Magic Damage to the target per level. If the target is Undead, they will be healed for 6 points per level instead.
It’s made from a potion of either Instant Health or Poison.
Adding Standard Catalysts can further boost your potions.
Instant Health
Instant Health heals the target for 4 points per level. If the target is Undead, they will be harmed for 4 points per level instead.
Invisibility
Invisibility causes the target to disappear from view, making it harder for them to be spotted. This effect does not extend to any Armour or held items, any of which may be a give-away as to the target's location.
It’s made from a potion of Night Vision.
Jump Boost
Jump Boost increases the target's jump height by 50% per level. It also reduces fall damage by 1 point per level.
Adding Standard Catalysts can further boost your potions.
Levitation
Levitation causes the target to float up into the air.
It’s made from a potion of Slow Falling.
Adding Standard Catalysts can further boost your potions.
Night Vision
Night Vision increases the target's ability to see in darkness and underwater.
Poison
Poison deals damage over time to the target, but cannot kill them on its own. Higher levels deal faster damage.
Adding Standard Catalysts can further boost your potions.
Regeneration
Regeneration heals the target over time. Higher levels increase the rate of healing.
Adding Standard Catalysts can further boost your potions.
Slow Falling
Slow Falling causes the target to fall slowly and take no fall damage, akin to a chicken.
Slowness
Slowness decreases the target's movement speed by 15% per level.
It’s made from a potion of either Speed or of Jump Boost.
Adding Standard Catalysts can further boost your potions.
Adding Standard Catalysts can further boost your potions.
Speed
Speed increases the target's movement speed by 20% per level.
Adding Standard Catalysts can further boost your potions.
Strength
Strength increases the target's attack damage by 3 points per level.
Adding Standard Catalysts can further boost your potions.
Water Breathing
Water Breathing allows the target to breathe underwater.
Weakness
Weakness decreases the target's attack damage by 4 points per level.
Adding Standard Catalysts can further boost your potions.